﻿#if UNITY_IOS
namespace Notifications.Runtime.iOS
{
    public class iOSBackgroundGameNotification :iOSGameNotification,IGameBackgroundNotification
    {
        private bool _needClose;
        public int GetId()
        {
            return Id.GetValueOrDefault();
        }

        public string GetTitle()
        {
            return Title;
        }

        public string GetContent()
        {
            return Body;
        }

        public int GetAppSmallIcon()
        {
            return -1;
        }

        public bool NeedClose()
        {
            return _needClose;
        }

        public int GetReturnAction()
        {
            return 0;
        }

        public int GetProgress()
        {
            return -1;
        }

        public bool NeedShowProgress()
        {
            return false;
        }

        public void SetNeedClose(bool close)
        {
            _needClose = close;
        }

        public void SetProgress(int progress)
        {
           
        }

        public void SetNeedShowProgress(bool show)
        {
         
        }
    }
}
#endif